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OverallStatList

Hierarchy

Index

Constructors

constructor

Properties

readonlyclient

client: StarRail

readonlycombatTypeId

combatTypeId: CombatTypeId

readonlylist

list: Record<string, StatPropertyValue>

Accessors

publicattack

publicbreakEffect

publiccritDamage

publiccritRate

publicdefense

publiceffectHitRate

publiceffectResistance

publicenergyRegenRate

publicfireDamageBonus

publicfireResistanceBoost

publiciceDamageBonus

publiciceResistanceBoost

publicimaginaryDamageBonus

publicimaginaryResistanceBoost

publiclightningDamageBonus

publiclightningResistanceBoost

publicmaxEnergy

publicmaxHP

publicoutgoingHealingBoost

publicphysicalDamageBonus

publicphysicalResistanceBoost

publicquantumDamageBonus

publicquantumResistanceBoost

publicspeed

publicwindDamageBonus

publicwindResistanceBoost

Methods

getAll

getByType

  • getByType(type: Defence | MaxHP | Attack | Speed | CriticalChance | CriticalDamage | BreakDamageAddedRatio | BreakDamageAddedRatioBase | HealRatio | MaxSP | SPRatio | StatusProbability | StatusResistance | CriticalChanceBase | CriticalDamageBase | HealRatioBase | StanceBreakAddedRatio | SPRatioBase | StatusProbabilityBase | StatusResistanceBase | PhysicalAddedRatio | PhysicalResistance | FireAddedRatio | FireResistance | IceAddedRatio | IceResistance | ThunderAddedRatio | ThunderResistance | WindAddedRatio | WindResistance | QuantumAddedRatio | QuantumResistance | ImaginaryAddedRatio | ImaginaryResistance | BaseHP | HPDelta | HPAddedRatio | BaseAttack | AttackDelta | AttackAddedRatio | BaseDefence | DefenceDelta | DefenceAddedRatio | BaseSpeed | HealTakenRatio | PhysicalResistanceDelta | FireResistanceDelta | IceResistanceDelta | ThunderResistanceDelta | WindResistanceDelta | QuantumResistanceDelta | ImaginaryResistanceDelta | SpeedDelta | SpeedAddedRatio): StatPropertyValue
  • Parameters

    • type: Defence | MaxHP | Attack | Speed | CriticalChance | CriticalDamage | BreakDamageAddedRatio | BreakDamageAddedRatioBase | HealRatio | MaxSP | SPRatio | StatusProbability | StatusResistance | CriticalChanceBase | CriticalDamageBase | HealRatioBase | StanceBreakAddedRatio | SPRatioBase | StatusProbabilityBase | StatusResistanceBase | PhysicalAddedRatio | PhysicalResistance | FireAddedRatio | FireResistance | IceAddedRatio | IceResistance | ThunderAddedRatio | ThunderResistance | WindAddedRatio | WindResistance | QuantumAddedRatio | QuantumResistance | ImaginaryAddedRatio | ImaginaryResistance | BaseHP | HPDelta | HPAddedRatio | BaseAttack | AttackDelta | AttackAddedRatio | BaseDefence | DefenceDelta | DefenceAddedRatio | BaseSpeed | HealTakenRatio | PhysicalResistanceDelta | FireResistanceDelta | IceResistanceDelta | ThunderResistanceDelta | WindResistanceDelta | QuantumResistanceDelta | ImaginaryResistanceDelta | SpeedDelta | SpeedAddedRatio

    Returns StatPropertyValue

getMatchedDamageBonus